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How are system shock and bioshock related
How are system shock and bioshock related




how are system shock and bioshock related

I would argue the character development options in Doom 2016 are far more advanced than Bioshock, for instance). It does have a few mechanics other shooters don't have (although even shooters like DOOM are now adding RPG mechanics. I guess you can technically say it's not JUST a shooter in a technical sense. Virtually every mechanic in Bioshock is directly comparable to a mechanic in System Shock 2, and in almost every case, the System Shock 2 version is deeper, more involved, and offers more decision making. Hacking pauses time and is minigame based with no skills or resources required. Stats and player upgrades replaced with Tonics. Most of it's mechanics were essentially stripped-down versions of SS2 mechanics. That's why the mechanics are so similar (albeit much more simplified). The issue is that Bioshock seems to have literally been designed as a successor to System Shock 2, was supposed to use largely the same mechanics, and was sort of supposed to be "System shock 2, but less clunky".Ĭomparing Bioshock to System Shock (2) is completely fair since that's what Bioshock was inspired by and what it sought to be a modern reinterpretation of. Bioshock was not a hollow shell and had plenty of substance and wasn't just another shooterĪlso Bioshock =/= System Shock, and there is more than just the 1st game






How are system shock and bioshock related